{
   "format_version":"1.10.0",
   "animation_controllers":{
      "controller.animation.gun.shooting":{
         "initial_state":"default",
         "states":{
            "default":{
               "transitions":[
                  {
                     "shoot":"q.main_hand_item_use_duration"
                  }
               ]
            },
            "shoot":{
               "animations":[
                  {
                     "shoot":1
                  }
               ],
               "transitions":[
                  {
                     "default":"q.all_animations_finished"
                  }
               ],
               "blend_transition":3,
               "blend_via_shortest_path":true
            }
         }
      }
   }
}