{
   "format_version":"1.10.0",
   "animation_controllers":{
      "controller.animation.gun.wielding":{
         "initial_state":"first_person",
         "states":{
            "first_person":{
               "animations":[
                  "wield_first_person"
               ],
               "transitions":[
                  {
                     "third_person":"!c.is_first_person"
                  }
               ]
            },
            "third_person":{
               "animations":[
                  "wield_third_person"
               ],
               "transitions":[
                  {
                     "first_person":"c.is_first_person"
                  }
               ]
            }
         }
      }
   }
}