{
	"format_version": "1.10.0",
	"animation_controllers": {
		"controller.animation.player.crossbow": {
			"initial_state": "default",
			"states": {
				"charge": {
					"animations": [
						"third_person_crossbow_equipped"
					],
					"transitions": [
						{
							"default": "query.get_equipped_item_name!='crossbow'||(query.item_remaining_use_duration<=0&&!query.item_is_charged)"
						},
						{
							"hold": "query.item_is_charged"
						}
					]
				},
				"default": {
					"transitions": [
						{
							"hold": "query.item_is_charged"
						},
						{
							"charge": "query.item_remaining_use_duration>0"
						}
					]
				},
				"hold": {
					"animations": [
						"crossbow_hold"
					],
					"transitions": [
						{
							"default": "query.get_equipped_item_name!='crossbow'||(query.item_remaining_use_duration<=0&&!query.item_is_charged)"
						},
						{
							"charge": "query.item_remaining_use_duration>0"
						}
					]
				}
			}
		},
		"controller.animation.player.first_person_attack": {
			"initial_state": "default",
			"states": {
				"default": {
					"animations": [
						"first_person_attack_rotation"
					],
					"transitions": [
						{
							"vr_attack": "variable.is_using_vr"
						}
					]
				},
				"vr_attack": {
					"animations": [
						"first_person_vr_attack_rotation"
					],
					"transitions": [
						{
							"default": "!variable.is_using_vr"
						}
					]
				}
			}
		},
		"controller.animation.player.first_person_map": {
			"initial_state": "default",
			"states": {
				"default": {
					"transitions": [
						{
							"one_hand": "query.get_equipped_item_name('off_hand')=='filled_map'||query.get_equipped_item_name('off_hand')=='shield'"
						},
						{
							"two_hand": "query.get_equipped_item_name('off_hand')!='filled_map'&&query.get_equipped_item_name('off_hand')!='shield'"
						}
					]
				},
				"one_hand": {
					"animations": [
						{
							"first_person_map_hold_main_hand": "query.get_equipped_item_name(0,1)=='filled_map'"
						},
						{
							"first_person_map_hold_off_hand": "query.get_equipped_item_name('off_hand')=='filled_map'&&(query.get_equipped_item_name=='bow'?!(variable.item_use_normalized>0&&variable.item_use_normalized<1):1)"
						}
					],
					"transitions": [
						{
							"default": "query.get_equipped_item_name(0,1)!='filled_map'&&query.get_equipped_item_name('off_hand')!='filled_map'"
						},
						{
							"two_hand": "query.get_equipped_item_name('off_hand')!='filled_map'&&query.get_equipped_item_name('off_hand')!='shield'"
						}
					]
				},
				"two_hand": {
					"animations": [
						"first_person_map_hold",
						"first_person_map_hold_attack"
					],
					"transitions": [
						{
							"default": "query.get_equipped_item_name(0,1)!='filled_map'&&query.get_equipped_item_name('off_hand')!='filled_map'"
						},
						{
							"one_hand": "query.get_equipped_item_name('off_hand')=='filled_map'||query.get_equipped_item_name('off_hand')=='shield'"
						}
					]
				}
			}
		},
		"controller.animation.player.root": {
			"initial_state": "first_person",
			"states": {
				"first_person": {
					"animations": [
						{
							"first_person_swap_item": "!query.blocking"
						},
						{
							"first_person_shield_block": "query.blocking"
						},
						{
							"first_person_attack_controller": "variable.attack_time>0&&query.get_equipped_item_name!='filled_map'"
						},
						"first_person_base_pose",
						{
							"first_person_empty_hand": "query.get_equipped_item_name(0,1)!='filled_map'"
						},
						{
							"first_person_walk": "variable.bob_animation"
						},
						{
							"first_person_map_controller": "(query.get_equipped_item_name(0,1)=='filled_map'||query.get_equipped_item_name('off_hand')=='filled_map')"
						},
						{
							"first_person_crossbow_equipped": "query.get_equipped_item_name=='crossbow'&&(variable.item_use_normalized>0&&variable.item_use_normalized<1)"
						},
						{
							"first_person_breathing_bob": "variable.attack_time<=0"
						}
					],
					"transitions": [
						{
							"paperdoll": "variable.is_paperdoll"
						},
						{
							"map_player": "variable.map_face_icon"
						},
						{
							"third_person": "!variable.is_first_person"
						}
					]
				},
				"map_player": {
					"transitions": [
						{
							"paperdoll": "variable.is_paperdoll"
						},
						{
							"first_person": "variable.is_first_person"
						},
						{
							"third_person": "!variable.map_face_icon&&!variable.is_first_person"
						}
					]
				},
				"paperdoll": {
					"animations": [
						"humanoid_base_pose",
						"look_at_target_ui",
						"move.arms",
						"move.legs",
						"cape"
					],
					"transitions": [
						{
							"first_person": "!variable.is_paperdoll&&variable.is_first_person"
						},
						{
							"map_player": "variable.map_face_icon"
						},
						{
							"third_person": "!variable.is_paperdoll&&!variable.is_first_person"
						}
					]
				},
				"third_person": {
					"animations": [
						"humanoid_base_pose",
						{
							"look_at_target": "!query.is_sleeping&&!query.is_emoting"
						},
						"move.arms",
						"move.legs",
						"cape",
						{
							"riding.arms": "query.is_riding"
						},
						{
							"riding.legs": "query.is_riding"
						},
						"holding",
						{
							"brandish_spear": "variable.is_brandishing_spear"
						},
						{
							"holding_spyglass": "variable.is_holding_spyglass"
						},
						{
							"charging": "query.is_charging"
						},
						{
							"sneaking": "query.is_sneaking&&!query.is_sleeping"
						},
						{
							"bob": "!variable.is_holding_spyglass&&!variable.is_tooting_goat_horn"
						},
						{
							"damage_nearby_mobs": "variable.damage_nearby_mobs"
						},
						{
							"swimming": "variable.swim_amount>0"
						},
						{
							"swimming.legs": "variable.swim_amount>0"
						},
						{
							"use_item_progress": "(variable.use_item_interval_progress>0)||(variable.use_item_startup_progress>0)&&!variable.is_brandishing_spear&&!variable.is_holding_spyglass&&!variable.is_tooting_goat_horn&&!query.is_item_name_any('slot.weapon.mainhand','minecraft:bow')"
						},
						{
							"sleeping": "query.is_sleeping&&query.is_alive"
						},
						{
							"attack.positions": "variable.attack_time>=0"
						},
						{
							"attack.rotations": "variable.attack_time>=0"
						},
						{
							"shield_block_main_hand": "query.blocking&&query.get_equipped_item_name('off_hand')!='shield'&&query.get_equipped_item_name=='shield'"
						},
						{
							"shield_block_off_hand": "query.blocking&&query.get_equipped_item_name('off_hand')=='shield'"
						},
						{
							"crossbow_controller": "query.get_equipped_item_name=='crossbow'"
						},
						{
							"third_person_bow_equipped": "query.get_equipped_item_name=='bow'&&(variable.item_use_normalized>0&&variable.item_use_normalized<1)"
						},
						{
							"tooting_goat_horn": "variable.is_tooting_goat_horn"
						}
					],
					"transitions": [
						{
							"paperdoll": "variable.is_paperdoll"
						},
						{
							"first_person": "variable.is_first_person"
						},
						{
							"map_player": "variable.map_face_icon"
						}
					]
				}
			}
		}
	}
}