{
  "format_version": "1.16.0",
  "minecraft:entity": {
    "description": {
      "identifier": "minecraft:villager_v2",
      "is_spawnable": true,
      "is_summonable": false,
      "is_experimental": false,
	  "scripts": {
			"animate": [
				"burning",
				"not_burning"
			]
		},
		"animations": {
			"burning": "controller.animation.burning",
			"not_burning": "controller.animation.not_burning"
		}
    },
  
    "component_groups": {
      "trade_resupply_component_group": {
        "minecraft:trade_resupply": {}
      },

      "become_witch": {
        "minecraft:transformation": {
          "into": "minecraft:witch",
          "delay": 0.5
        }
      },

      "become_zombie": {
        "minecraft:transformation": {
          "into": "minecraft:zombie_villager_v2",
          "keep_level": true
        }
      },
      
      "work_schedule": {
        "minecraft:scheduler": {
          "min_delay_secs": 0,
          "max_delay_secs": 10,
          "scheduled_events" : [
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 0 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 8000 }
                ]
              },
              "event": "minecraft:schedule_work_pro_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 8000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 10000 }
                ]
              },
              "event": "minecraft:schedule_gather_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 10000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 11000 }
                ]
              },
              "event": "minecraft:schedule_work_pro_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 11000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 12000 }
                ]
              },
              "event": "minecraft:schedule_home_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 12000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 24000 }
                ]
              },
              "event": "minecraft:schedule_bed_villager"
            }
          ]
        }
      },

      "basic_schedule": {
        "minecraft:scheduler": {
          "min_delay_secs": 0,
          "max_delay_secs": 10,
          "scheduled_events" : [
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 0 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 8000 }
                ]
              },
              "event": "minecraft:schedule_wander_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 8000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 10000}
                ]
              },
              "event": "minecraft:schedule_gather_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 10000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 11000 }
                ]
              },
              "event": "minecraft:schedule_wander_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 11000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 12000 }
                ]
              },
              "event": "minecraft:schedule_home_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 12000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 24000 }
                ]
              },
              "event": "minecraft:schedule_bed_villager"
            }
          ]
        }
      },

      "child_schedule": {
        "minecraft:scheduler": {
          "min_delay_secs": 0,
          "max_delay_secs": 10,
          "scheduled_events" : [
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 0 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 11000 }
                ]
              },
              "event": "minecraft:schedule_play_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 11000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 12000 }
                ]
              },
              "event": "minecraft:schedule_home_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 12000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 24000 }
                ]
              },
              "event": "minecraft:schedule_bed_villager"
            }
          ]
        }
      },

      "jobless_schedule": {
        "minecraft:scheduler": {
          "min_delay_secs": 0,
          "max_delay_secs": 10,
          "scheduled_events" : [
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 2000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 13000 }
                ]
              },
              "event": "minecraft:schedule_wander_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 13000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 14000 }
                ]
              },
              "event": "minecraft:schedule_home_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 14000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 24000 }
                ]
              },
              "event": "minecraft:schedule_bed_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 0 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 2000 }
                ]
              },
              "event": "minecraft:schedule_bed_villager"
            }
          ]
        }
      },

      "fisher_schedule": {
        "minecraft:scheduler": {
          "min_delay_secs": 0,
          "max_delay_secs": 10,
          "scheduled_events" : [
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 0 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 8000 }
                ]
              },
              "event": "minecraft:schedule_work_fisher"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 8000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 10000 }
                ]
              },
              "event": "minecraft:schedule_gather_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 10000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 11000 }
                ]
              },
              "event": "minecraft:schedule_work_fisher"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 11000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 12000 }
                ]
              },
              "event": "minecraft:schedule_home_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 12000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 24000 }
                ]
              },
              "event": "minecraft:schedule_bed_villager"
            }
          ]
        }
      },

      "librarian_schedule": {
        "minecraft:scheduler": {
          "min_delay_secs": 0,
          "max_delay_secs": 10,
          "scheduled_events" : [
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 0 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 8000 }
                ]
              },
              "event": "minecraft:schedule_work_librarian"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 8000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 10000 }
                ]
              },
              "event": "minecraft:schedule_gather_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 10000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 11000 }
                ]
              },
              "event": "minecraft:schedule_work_librarian"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 11000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 12000 }
                ]
              },
              "event": "minecraft:schedule_home_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 12000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 24000 }
                ]
              },
              "event": "minecraft:schedule_bed_villager"
            }
          ]
        }
      },

      "farmer_schedule": {
        "minecraft:scheduler": {
          "min_delay_secs": 0,
          "max_delay_secs": 10,
          "scheduled_events" : [
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 0 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 8000 }
                ]
              },
              "event": "minecraft:schedule_work_farmer"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 8000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 10000 }
                ]
              },
              "event": "minecraft:schedule_gather_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 10000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 11000 }
                ]
              },
              "event": "minecraft:schedule_work_farmer"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 11000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 12000 }
                ]
              },
              "event": "minecraft:schedule_home_villager"
            },
            {
              "filters": {
                "all_of": [
                  { "test": "hourly_clock_time", "operator": ">=", "value": 12000 },
                  { "test": "hourly_clock_time", "operator": "<", "value": 24000 }
                ]
              },
              "event": "minecraft:schedule_bed_villager"
            }
          ]
        }
      },
      
      //every goal that has to do with villagers working should go here (work goals, secondary goals)
      //so they can be successfuly removed on schedule change
      "job_specific_goals": {
        "minecraft:behavior.inspect_bookshelf": {},
        "minecraft:behavior.harvest_farm_block": {},
        "minecraft:behavior.explore_outskirts": {},
        "minecraft:behavior.work": {},
        "minecraft:behavior.mingle": {},
        "minecraft:behavior.sleep": {}
      },
      
      "work_schedule_villager": {
        "minecraft:behavior.work": {
          "priority": 7,
          "active_time": 250,
          "speed_multiplier": 0.5,
          "goal_cooldown": 200,
          "sound_delay_min": 100,
          "sound_delay_max": 200,
          "can_work_in_rain": false,
          "work_in_rain_tolerance": 100,
          "on_arrival": {
            "event": "minecraft:resupply_trades",
            "target": "self"
          }
        }
      },

      "work_schedule_fisher": {
        "minecraft:behavior.work": {
          "priority": 7,
          "active_time": 250,
          "speed_multiplier": 0.5,
          "goal_cooldown": 200,
          "sound_delay_min": 100,
          "sound_delay_max": 200,
          "can_work_in_rain": false,
          "work_in_rain_tolerance": 100,
          "on_arrival": {
            "event": "minecraft:resupply_trades",
            "target": "self"
          }
        }
      },

      "work_schedule_farmer": {
        "minecraft:shareables": {
          "items": [
            {
              "item": "minecraft:bread",
              "want_amount": 3,
              "surplus_amount": 6,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:carrot",
              "want_amount": 60,
              "surplus_amount": 24,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:potato",
              "want_amount": 60,
              "surplus_amount": 24,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:beetroot",
              "want_amount": 60,
              "surplus_amount": 24,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:wheat_seeds",
              "want_amount": 64,
              "surplus_amount": 64,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:beetroot_seeds",
              "want_amount": 64,
              "surplus_amount": 64,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:wheat",
              "want_amount": 45,
              "surplus_amount": 18,
              "craft_into": "minecraft:bread",
              "stored_in_inventory": true
            }
          ]
        },
        "minecraft:behavior.work": {
          "priority": 7,
          "active_time": 250,
          "speed_multiplier": 0.5,
          "goal_cooldown": 200,
          "sound_delay_min": 100,
          "sound_delay_max": 200,
          "can_work_in_rain": false,
          "work_in_rain_tolerance": 100,
          "on_arrival": {
            "event": "minecraft:resupply_trades",
            "target": "self"
          }
        },
        "minecraft:behavior.harvest_farm_block": {
          "priority": 8,
          "speed_multiplier": 0.5
        }
      },

      "work_schedule_librarian": {
        "minecraft:behavior.work": {
          "priority": 7,
          "active_time": 250,
          "speed_multiplier": 0.5,
          "goal_cooldown": 200,
          "sound_delay_min": 100,
          "sound_delay_max": 200,
          "can_work_in_rain": false,
          "work_in_rain_tolerance": 100,
          "on_arrival": {
            "event": "minecraft:resupply_trades",
            "target": "self"
          }
        },
        "minecraft:behavior.inspect_bookshelf": {
          "priority": 8,
          "speed_multiplier": 0.6,
          "search_range": 4,
          "search_height": 3,
          "goal_radius": 0.8,
          "search_count": 0
        }
      },

      "play_schedule_villager": {
        "minecraft:behavior.play": {
          "priority": 8,
          "speed_multiplier": 0.32
        }
      },

      "gather_schedule_villager": {
        "minecraft:behavior.mingle": {
          "priority": 7,
          "speed_multiplier": 0.5,
          "duration": 30,
          "cooldown_time": 10,
          "mingle_partner_type": "minecraft:villager_v2",
          "mingle_distance": 2.0
        }
      },

      "home_schedule_villager": {

      },

      "bed_schedule_villager": {
        "minecraft:behavior.sleep": {
          "priority": 3,
          "goal_radius": 1.5,
          "speed_multiplier": 0.6,
          "sleep_collider_height": 0.3,
          "sleep_collider_width": 1.0,
          "sleep_y_offset": 0.6,
          "timeout_cooldown": 10.0
        }
      },


      "wander_schedule_villager" : {
        "minecraft:behavior.explore_outskirts": {
          "priority": 9,
          "explore_dist": 6.0,
          "wait_time": 200,
          "speed_multiplier": 0.6
        }
      },

      "behavior_peasant": {
        "minecraft:shareables": {
          "items": [
            {
              "item": "minecraft:bread",
              "want_amount": 3,
              "surplus_amount": 6,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:carrot",
              "want_amount": 60,
              "surplus_amount": 24,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:potato",
              "want_amount": 60,
              "surplus_amount": 24,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:beetroot",
              "want_amount": 60,
              "surplus_amount": 24,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:wheat_seeds",
              "want_amount": 64,
              "surplus_amount": 64,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:beetroot_seeds",
              "want_amount": 64,
              "surplus_amount": 64,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:wheat",
              "want_amount": 45,
              "surplus_amount": 18,
              "craft_into": "minecraft:bread",
              "stored_in_inventory": true
            }
          ]
        }
      },

      "behavior_non_peasant": {
        "minecraft:shareables": {
          "items": [
            {
              "item": "minecraft:bread",
              "want_amount": 3,
              "surplus_amount": 6,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:carrot",
              "want_amount": 12,
              "surplus_amount": 24,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:potato",
              "want_amount": 12,
              "surplus_amount": 24,
              "stored_in_inventory": true
            },
            {
              "item": "minecraft:beetroot",
              "want_amount": 12,
              "surplus_amount": 24,
              "stored_in_inventory": true
            }
          ]
        }
      },

      // A grouping of components that should never be added
      // however, they are here to flush out any artifact component groups
      // that might linger between villager job switches
      "trade_components": {
        "minecraft:behavior.trade_interest": {},
        "minecraft:economy_trade_table": {}
      },
      
      "unskilled": {
          "minecraft:type_family": {
            "family": [ "villager", "peasant", "mob" ]
          },
          "minecraft:variant": {
            "value": 0
          }
        },

      "farmer": {
        "minecraft:type_family": {
          "family": [ "villager", "peasant", "farmer", "mob" ]
        },
        "minecraft:variant": {
          "value": 1
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.farmer",
          "table": "trading/economy_trades/farmer_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "farmer",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "fisherman": {
        "minecraft:type_family": {
          "family": [ "villager", "peasant", "fisherman", "mob" ]
        },
        "minecraft:variant": {
          "value": 2
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.fisherman",
          "table": "trading/economy_trades/fisherman_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "fisherman",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "shepherd": {
        "minecraft:type_family": {
          "family": [ "villager", "peasant", "shepherd", "mob" ]
        },
        "minecraft:variant": {
          "value": 3
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.shepherd",
          "table": "trading/economy_trades/shepherd_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "shepherd",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "fletcher": {
        "minecraft:type_family": {
          "family": [ "villager", "peasant", "fletcher", "mob" ]
        },
        "minecraft:variant": {
          "value": 4
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.fletcher",
          "table": "trading/economy_trades/fletcher_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "fletcher",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "librarian": {
        "minecraft:type_family": {
          "family": [ "villager", "librarian", "mob" ]
        },
        "minecraft:variant": {
          "value": 5
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.librarian",
          "table": "trading/economy_trades/librarian_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "librarian",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "cartographer": {
        "minecraft:type_family": {
          "family": [ "villager", "cartographer", "mob" ]
        },
        "minecraft:variant": {
          "value": 6
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.cartographer",
          "table": "trading/economy_trades/cartographer_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "cartographer",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "cleric": {
        "minecraft:type_family": {
          "family": [ "villager", "priest", "cleric", "mob" ]
        },
        "minecraft:variant": {
          "value": 7
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.cleric",
          "table": "trading/economy_trades/cleric_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "cleric",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "armorer": {
        "minecraft:type_family": {
          "family": [ "villager", "blacksmith", "armorer", "mob" ]
        },
        "minecraft:variant": {
          "value": 8
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.armor",
          "table": "trading/economy_trades/armorer_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "armorer",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "weaponsmith": {
        "minecraft:type_family": {
          "family": [ "villager", "blacksmith", "weaponsmith", "mob" ]
        },
        "minecraft:variant": {
          "value": 9
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.weapon",
          "table": "trading/economy_trades/weapon_smith_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "weaponsmith",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "toolsmith": {
        "minecraft:type_family": {
          "family": [ "villager", "blacksmith", "toolsmith", "mob" ]
        },
        "minecraft:variant": {
          "value": 10
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.tool",
          "table": "trading/economy_trades/tool_smith_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "toolsmith",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "butcher": {
        "minecraft:type_family": {
          "family": [ "villager", "artisan", "butcher", "mob" ]
        },
        "minecraft:variant": {
          "value": 11
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.butcher",
          "table": "trading/economy_trades/butcher_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "butcher",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "leatherworker": {
        "minecraft:type_family": {
          "family": [ "villager", "artisan", "leatherworker", "mob" ]
        },
        "minecraft:variant": {
          "value": 12
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.leather",
          "table": "trading/economy_trades/leather_worker_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "leatherworker",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "mason": {
        "minecraft:type_family": {
          "family": [ "villager", "artisan", "stone_mason", "mob" ]
        },
        "minecraft:variant": {
          "value": 13
        },
        "minecraft:behavior.trade_interest": {
          "priority": 5,
          "within_radius": 6.0,
          "interest_time": 45.0,
          "remove_item_time": 1.0,
          "carried_item_switch_time": 2.0,
          "cooldown": 2.0
        },
        "minecraft:economy_trade_table": {
          "display_name": "entity.villager.mason",
          "table": "trading/economy_trades/stone_mason_trades.json",
          "new_screen": true,
          "persist_trades": true
        },
        "minecraft:dweller": {
          "dwelling_type": "village",
          "dweller_role": "inhabitant",
          "preferred_profession": "mason",
          "update_interval_base": 60,
          "update_interval_variant": 40,
          "can_find_poi": true,
          "can_migrate": true,
          "first_founding_reward": 5
        }
      },

      "nitwit":{
        "minecraft:type_family": {
          "family":[ "villager", "peasant", "nitwit", "mob" ]          
        },
        "minecraft:variant": {
          "value": 14
        }
      },

      "baby": {
        "minecraft:is_baby": {  },
        "minecraft:scale": {
          "value":0.5
        },
        "minecraft:ageable": {
          "duration": 1200,
          "grow_up": {
            "event": "minecraft:ageable_grow_up",
            "target": "self"
          }
        },
        "minecraft:behavior.take_flower":{
          "priority": 9
        },

        "minecraft:preferred_path" : {
          "max_fall_blocks" : 1,
          "jump_cost" : 5,
          "default_block_cost" : 1.5,
          "preferred_path_blocks" : [
            { 
              "cost" : 0,
              "blocks" : [ 
                "grass_path"
              ]
            },
            { 
              "cost" : 1,
              "blocks" : [ 
                "cobblestone", 
                "stone",
                "stonebrick",
                "sandstone",
                "mossy_cobblestone",
                "stone_slab",
                "stone_slab2",
                "stone_slab3",
                "stone_slab4",
                "double_stone_slab",
                "double_stone_slab2",
                "double_stone_slab3",
                "double_stone_slab4",
                "wooden_slab",
                "double_wooden_slab",
                "planks",
                "brick_block",
                "nether_brick",
                "red_nether_brick",
                "end_bricks",
                "red_sandstone",
                "stained_glass",
                "glass",
                "glowstone",
                "prismarine",
                "emerald_block",
                "diamond_block",
                "lapis_block",
                "gold_block",
                "redstone_block",
                "purple_glazed_terracotta",
                "white_glazed_terracotta",
                "orange_glazed_terracotta",
                "magenta_glazed_terracotta",
                "burning_blue_glazed_terracotta",
                "yellow_glazed_terracotta",
                "lime_glazed_terracotta",
                "pink_glazed_terracotta",
                "gray_glazed_terracotta",
                "silver_glazed_terracotta",
                "cyan_glazed_terracotta",
                "blue_glazed_terracotta",
                "brown_glazed_terracotta",
                "green_glazed_terracotta",
                "red_glazed_terracotta",
                "black_glazed_terracotta"
               ]
            },
            { 
              "cost" : 50,
              "blocks" : [ 
                "bed",
                "lectern",
                "composter",
                "grindstone",
                "blast_furnace",
                "smoker",
                "fletching_table",
                "cartography_table",
                "brewing_stand",
                "smithing_table",
                "cauldron",
                "barrel",
                "loom",
                "stonecutter"
              ]
            }
          ]
        }
      },

      "adult": {
        "minecraft:behavior.make_love": {
          "priority": 5
        },
        "minecraft:behavior.receive_love": {
          "priority": 6
        },
        "minecraft:preferred_path" : {
          "max_fall_blocks" : 1,
          "jump_cost" : 20,
          "default_block_cost" : 3,
          "preferred_path_blocks" : [
            { 
              "cost" : 0,
              "blocks" : [ 
                "grass_path"
              ]
            },
            { 
              "cost" : 1,
              "blocks" : [ 
                "cobblestone", 
                "stone",
                "stonebrick",
                "sandstone",
                "mossy_cobblestone",
                "stone_slab",
                "stone_slab2",
                "stone_slab3",
                "stone_slab4",
                "double_stone_slab",
                "double_stone_slab2",
                "double_stone_slab3",
                "double_stone_slab4",
                "wooden_slab",
                "double_wooden_slab",
                "planks",
                "brick_block",
                "nether_brick",
                "red_nether_brick",
                "end_bricks",
                "red_sandstone",
                "stained_glass",
                "glass",
                "glowstone",
                "prismarine",
                "emerald_block",
                "diamond_block",
                "lapis_block",
                "gold_block",
                "redstone_block",
                "purple_glazed_terracotta",
                "white_glazed_terracotta",
                "orange_glazed_terracotta",
                "magenta_glazed_terracotta",
                "burning_blue_glazed_terracotta",
                "yellow_glazed_terracotta",
                "lime_glazed_terracotta",
                "pink_glazed_terracotta",
                "gray_glazed_terracotta",
                "silver_glazed_terracotta",
                "cyan_glazed_terracotta",
                "blue_glazed_terracotta",
                "brown_glazed_terracotta",
                "green_glazed_terracotta",
                "red_glazed_terracotta",
                "black_glazed_terracotta"
               ]
            },
            { 
              "cost" : 50,
              "blocks" : [ 
                "bed",
                "lectern",
                "composter",
                "grindstone",
                "blast_furnace",
                "smoker",
                "fletching_table",
                "cartography_table",
                "brewing_stand",
                "smithing_table",
                "cauldron",
                "barrel",
                "loom",
                "stonecutter"
              ]
            }
          ]
        }
      },

      "villager_skin_0": {
        "minecraft:skin_id": {
          "value": 0
        }
      },

      "villager_skin_1": {
        "minecraft:skin_id": {
          "value": 1
        }
      },

      "villager_skin_2": {
        "minecraft:skin_id": {
          "value": 2
        }
      },

      "villager_skin_3": {
        "minecraft:skin_id": {
          "value": 3
        }
      },

      "villager_skin_4": {
        "minecraft:skin_id": {
          "value": 4
        }
      },

      "villager_skin_5": {
        "minecraft:skin_id": {
          "value": 5
        }
      },

      "desert_villager": {
        "minecraft:mark_variant": {
          "value": 1
        }
      },

      "jungle_villager": {
        "minecraft:mark_variant": {
          "value": 2
        }
      },

      "savanna_villager": {
        "minecraft:mark_variant": {
          "value": 3
        }
      },

      "snow_villager": {
        "minecraft:mark_variant": {
          "value": 4
        }
      },

      "swamp_villager": {
        "minecraft:mark_variant": {
          "value": 5
        }
      },

      "taiga_villager": {
        "minecraft:mark_variant": {
          "value": 6
        }
      }
    },

    "components": {
      "minecraft:type_family": {
        "family": ["villager", "mob"]
      },
      "minecraft:mark_variant": {
        "value": 0 // Villagers have the Plains biome skin by default
      },
      "minecraft:breathable": {
        "total_supply": 15,
        "suffocate_time": 0
      },
      "minecraft:health": {
        "value": 20,
        "max": 20
      },
      "minecraft:hurt_on_condition": {
        "damage_conditions": [
          {
            "filters": { "test": "in_lava", "subject": "self", "operator": "==", "value": true },
            "cause": "lava",
            "damage_per_tick": 4
          }
        ]
      },
      "minecraft:hide": {
      },
      "minecraft:collision_box": {
        "width": 0.6,
        "height": 1.9
      },
      "minecraft:nameable": {
      },
      "minecraft:movement": {
        "value": 0.5
      },
      "minecraft:navigation.walk": {
        "can_path_over_water": true,
        "can_pass_doors": true,
        "can_open_doors": true,
        "avoid_water": true
      },
      "minecraft:follow_range": {
        "value": 128
      },
      "minecraft:annotation.open_door": {
      },
      "minecraft:movement.basic": {
      },
      "minecraft:jump.static": {
      },
      "minecraft:can_climb": {
      },
      "minecraft:inventory": {
        "inventory_size": 8,
        "private": true
      },
      "minecraft:dweller": {
        "dwelling_type": "village",
        "dweller_role": "inhabitant",
        "update_interval_base": 60,
        "update_interval_variant": 40,
        "can_find_poi": true,
        "can_migrate": true,
        "first_founding_reward": 5
      },
      "minecraft:damage_sensor": {
        "triggers": [
          {
            "on_damage": {
              "filters": { "test" :  "is_family", "subject" : "other", "value" :  "burningning" },
              "event": "become_witch"
            },
            "deals_damage": false
          },
          {
            "on_damage": {
              "filters": {
                "any_of": [
                  {"test": "is_family", "subject": "other", "value": "zombie"},
                  {"test": "is_family", "subject": "other", "value": "husk"}
                ],
                "all_of": [
                  {"test": "has_damage", "value": "fatal"}
                ]
              },
              "event": "become_zombie"
            }
          }
        ]
      },
      "minecraft:persistent": {
      },
      "minecraft:behavior.float": {
        "priority": 0
      },
      "minecraft:behavior.hide": {
        "priority": 0,
        "speed_multiplier": 0.8,
        "poi_type": "bed",
        "duration": 30.0
      },
      "minecraft:behavior.panic": {
        "priority": 1,
        "speed_multiplier": 0.6
      },
      "minecraft:behavior.trade_with_player": {
        "priority": 2
      },
      "minecraft:behavior.avoid_mob_type": {
        "priority": 4,
        "entity_types": [
          {
            "filters": { 
                "any_of": [
                  { "test" : "is_family", "subject" : "other", "value" : "zombie"},
                  { "test" : "is_family", "subject" : "other", "value" : "zombie_villager"},
                  { "test" : "is_family", "subject" : "other", "value" : "zombie_pigman"},
                  { "test" : "is_family", "subject" : "other", "value" : "illager"},
                  { "test" : "is_family", "subject" : "other", "value" : "vex"}
                ]
            },
            "max_dist": 8,
            "walk_speed_multiplier": 0.6,
            "sprint_speed_multiplier": 0.6
          }
        ]
      },
      "minecraft:behavior.pickup_items": {
        "priority": 4,
        "max_dist": 3,
        "goal_radius": 2,
        "speed_multiplier": 0.5,
        "can_pickup_to_hand_or_equipment": false
      },
      "minecraft:behavior.move_indoors": {
        "priority": 6,
        "speed_multiplier": 0.8,
        "timeout_cooldown": 8.0
      },
      "minecraft:behavior.look_at_trading_player": {
        "priority": 7
      },
      "minecraft:behavior.look_at_player": {
        "priority": 8,
        "look_distance": 8,
        "probability": 0.02
      },
      "minecraft:behavior.share_items": {
        "priority": 9,
        "max_dist": 3,
        "goal_radius":  2.0,
        "speed_multiplier": 0.5,
        "entity_types": [
          {
            "filters": { "test" :  "is_family", "subject" : "other", "value" :  "villager"}
          }
        ]
      },
      "minecraft:behavior.move_towards_restriction": {
        "priority": 10,
        "speed_multiplier": 0.6
      },
      "minecraft:behavior.random_stroll": {
        "priority": 10,
        "speed_multiplier": 0.6
      },
        "minecraft:physics": {
      },
      "minecraft:pushable": {
        "is_pushable": true,
        "is_pushable_by_piston": true
      }
    },
    "events":{
      "become_witch": {
        "add": {
          "component_groups": [
            "become_witch"
          ]
        }
      },
      "become_zombie": {
        "sequence": [
          {
            "filters": {"test": "is_difficulty", "value": "normal"},
            "randomize": [
              {
                "weight": 50,
                "add": { "component_groups": [ "become_zombie" ] }
              },
              {
                "weight": 50
              }
            ]
          },
          {
            "filters": {"test": "is_difficulty", "value": "hard"},
            "add": {
              "component_groups": [
                "become_zombie"
              ]
            }
          }
        ]
      },
      "minecraft:entity_spawned": {
        "sequence": [
          {
            "filters": { "test": "has_component", "operator": "!=", "value": "minecraft:skin_id" },
            "randomize": [
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_0" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_1" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_2" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_3" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_4" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_5" ] }
              }
            ]
          },
          {
            "filters": {
              "test": "has_component",
              "operator": "!=",
              "value": "minecraft:variant"
            },
            "randomize": [
              {
                "weight": 5,
                "add": { "component_groups": [ "baby", "child_schedule" ] }
              },
              {
                "weight": 95,
                "sequence": [
                  {
                    "add": { "component_groups": [ "adult" ] } 
                  },
                  {
                    "randomize": [
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "farmer", "behavior_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "fisherman", "behavior_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "shepherd", "behavior_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "fletcher", "behavior_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "librarian", "behavior_non_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "cartographer", "behavior_non_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "cleric", "behavior_non_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "armorer", "behavior_non_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "weaponsmith", "behavior_non_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "toolsmith", "behavior_non_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "butcher", "behavior_non_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "leatherworker", "behavior_non_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "mason", "behavior_non_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 1,
                        "add": { "component_groups": [ "nitwit", "behavior_peasant", "jobless_schedule" ] }
                      }
                    ]
                  }
                ]
              }
            ]
          },
          {
            "filters": {
              "any_of": [
                {
                  "test": "has_biome_tag",
                  "value": "desert"
                },
                {
                  "test": "has_biome_tag",
                  "value": "mesa"
                }
              ]
            },
            "add": { "component_groups": [ "desert_villager" ] }
          },
          {
            "filters": {
              "test": "has_biome_tag",
              "value": "jungle"
            },
            "add": { "component_groups": [ "jungle_villager" ] }
          },
          {
            "filters": {
              "test": "has_biome_tag",
              "value": "savanna"
            },
            "add": { "component_groups": [ "savanna_villager" ] }
          },
          {
            "filters": {
              "any_of": [
                {
                  "all_of": [
                    {
                      "test": "has_biome_tag",
                      "value": "cold"
                    },
                    {
                      "test": "has_biome_tag",
                      "operator": "!=",
                      "value": "ocean"
                    }
                  ]
                },
                {
                  "test": "has_biome_tag",
                  "value": "frozen"
                }
              ]
            },
            "add": { "component_groups": [ "snow_villager" ] }
          },
          {
            "filters": {
              "test": "has_biome_tag",
              "value": "swamp"
            },
            "add": { "component_groups": [ "swamp_villager" ] }
          },
          {
            "filters": {
              "all_of": [
                {
                  "any_of": [
                    {
                      "test": "has_biome_tag",
                      "value": "taiga"
                    },
                    {
                      "test": "has_biome_tag",
                      "value": "extreme_hills"
                    }
                  ]
                },
                {
                  "test": "has_biome_tag",
                  "operator": "!=",
                  "value": "cold"
                }
              ]
            },
            "add": { "component_groups": [ "taiga_villager" ] }
          }
        ]
      },

      "minecraft:spawn_from_village": {
        "sequence": [
          {
            "filters": { "test": "has_component", "operator": "!=", "value": "minecraft:variant" },
            "randomize": [
              {
                "weight": 5,
                "add": { "component_groups": [ "baby", "child_schedule" ] }
              },
              {
                "weight": 95,
                "add": { "component_groups": [ "adult" ] },
                "sequence": [
                  {
                    "randomize": [
                      {
                        "weight": 90,
                        "add": { "component_groups": [ "unskilled", "behavior_peasant", "basic_schedule" ] }
                      },
                      {
                        "weight": 10,
                        "add": { "component_groups": [ "nitwit", "behavior_peasant", "jobless_schedule" ] }
                      }
                    ]
                  }
                ]
              }
            ]
          },
          {
            "filters": { "test": "has_component", "operator": "!=", "value": "minecraft:skin_id" },
            "randomize": [
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_0" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_1" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_2" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_3" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_4" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_5" ] }
              }
            ]
          },
          {
            "filters": { 
              "any_of": [
                { "test": "has_biome_tag", "value": "desert" },
                { "test": "has_biome_tag", "value": "mesa" }
              ]
            },
            "add": { "component_groups": [ "desert_villager" ] }
          },
          {
            "filters": { "test": "has_biome_tag", "value": "jungle" },
            "add": { "component_groups": [ "jungle_villager" ] }
          },
          {
            "filters": { "test": "has_biome_tag", "value": "savanna" },
            "add": { "component_groups": [ "savanna_villager" ] }
          },
          {
            "filters": {
              "any_of": [
                { 
                  "all_of": [
                    { "test": "has_biome_tag", "value": "cold" },
                    { "test": "has_biome_tag", "operator": "!=", "value": "ocean" }
                  ]
                },
                { "test": "has_biome_tag", "value": "frozen" }
              ]
            },
            "add": { "component_groups": [ "snow_villager" ] }
          },
          {
            "filters": { "test": "has_biome_tag", "value": "swamp" },
            "add": { "component_groups": [ "swamp_villager" ] }
          },
          {
            "filters": {
              "all_of": [
                {
                  "any_of": [
                    { "test": "has_biome_tag", "value": "taiga" },
                    { "test": "has_biome_tag", "value": "extreme_hills" }
                  ]
                },
                { "test": "has_biome_tag", "operator": "!=", "value": "cold" }
              ]
            },
            "add": { "component_groups": [ "taiga_villager" ] }
          }
        ]
      },

      "minecraft:entity_transformed": {
        "sequence": [
          // Transform to baby villager
          {
            "filters": { "test": "has_component", "subject": "other", "operator": "==", "value": "minecraft:is_baby" },
            "add": { "component_groups": [ "baby", "child_schedule" ] }
          },
          {
            // Transform to adult villager
            "filters": { "test": "has_component", "subject": "other", "operator": "!=", "value": "minecraft:is_baby" },
            "sequence": [ 
              // Transform to adult villager
              {
                "add": { "component_groups": [ "adult" ] }
              },
              // Transform to farmer villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "farmer"},
                  "add": { "component_groups": [ "farmer", "behavior_peasant", "farmer_schedule" ] }
              },
              // Transform to fisherman villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "fisherman"},
                  "add": { "component_groups": [ "fisherman", "behavior_peasant", "fisher_schedule" ] }
              },
              // Transform to shepherd villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "shepherd" },
                  "add": { "component_groups": [ "shepherd", "behavior_peasant", "work_schedule" ] }
              },
              // Transform to fletcher villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "fletcher" },
                  "add": { "component_groups": [ "fletcher", "behavior_peasant", "work_schedule" ] }
              },
              // Transform to librarian villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "librarian" },
                  "add": { "component_groups": [ "librarian", "behavior_non_peasant", "librarian_schedule"] }
              },
              // Transform to cartographer villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "cartographer" },
                  "add": { "component_groups": [ "cartographer", "behavior_non_peasant", "work_schedule" ] }
              },
              // Transform to cleric villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "cleric" },
                  "add": { "component_groups": [ "cleric", "behavior_non_peasant", "work_schedule" ] }
              },
              // Transform to armorer villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "armorer" },
                  "add": { "component_groups": [ "armorer", "behavior_non_peasant", "work_schedule" ] }
              },
              // Transform to weaponsmith villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "weaponsmith" },
                  "add": { "component_groups": [ "weaponsmith", "behavior_non_peasant", "work_schedule" ] }
              },
              // Transform to toolsmith villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "toolsmith" },
                  "add": { "component_groups": [ "toolsmith", "behavior_non_peasant", "work_schedule" ] }
              },
              // Transform to butcher villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "butcher" },
                  "add": { "component_groups": [ "butcher", "behavior_non_peasant", "work_schedule" ] }
              },
              // Transform to leatherworker villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "leatherworker" },
                  "add": { "component_groups": [ "leatherworker", "behavior_non_peasant", "work_schedule" ] }
              },
              // Transform to mason villager
              {
                  "filters": { "test": "is_family", "subject": "other", "value": "stone_mason" },
                  "add": { "component_groups": [ "mason", "behavior_non_peasant", "work_schedule" ] }
              }
            ]
          },
          {
           // Transform from zombie to correct villager skin (mark var already set)
            "filters": { "test": "is_family", "subject": "other", "operator": "==", "value": "zombie_villager" }, 
            "sequence" : [
              {
                  "filters": { "test": "is_skin_id", "subject": "other", "value": 0 },
                  "add": { "component_groups": [ "villager_skin_0" ] }
              },
              {
                  "filters": { "test": "is_skin_id", "subject": "other", "value": 1 },
                  "add": { "component_groups": [ "villager_skin_1" ] }
              },
              {
                  "filters": { "test": "is_skin_id", "subject": "other", "value": 2 },
                  "add": { "component_groups": [ "villager_skin_2" ] }
              },
              {
                  "filters": { "test": "is_skin_id", "subject": "other", "value": 3 },
                  "add": { "component_groups": [ "villager_skin_3" ] }
              },
              {
                  "filters": { "test": "is_skin_id", "subject": "other", "value": 4 },
                  "add": { "component_groups": [ "villager_skin_4" ] }
              },
              {
                  "filters": { "test": "is_skin_id", "subject": "other", "value": 5 },
                  "add": { "component_groups": [ "villager_skin_5" ] }
              },
              {
                  "filters": { "test": "is_mark_variant", "subject": "other", "value": 1 },
                  "add": { "component_groups": [ "desert_villager" ] }
              },
              {
                  "filters": { "test": "is_mark_variant", "subject": "other", "value": 2 },
                  "add": { "component_groups": [ "jungle_villager" ] }
              },
              {
                  "filters": { "test": "is_mark_variant", "subject": "other", "value": 3 },
                  "add": { "component_groups": [ "savanna_villager" ] }
              },
              {
                  "filters": { "test": "is_mark_variant", "subject": "other", "value": 4 },
                  "add": { "component_groups": [ "snow_villager" ] }
              },
              {
                  "filters": { "test": "is_mark_variant", "subject": "other", "value": 5 },
                  "add": { "component_groups": [ "swamp_villager" ] }
              },
              {
                  "filters": { "test": "is_mark_variant", "subject": "other", "value": 6 },
                  "add": { "component_groups": [ "taiga_villager" ] }
              }
            ]
          },
          {
           // Transform from v1 - > v2 to correct villager skin (mark var not set so test biome)
            "filters": { "test": "is_family", "subject": "other", "operator": "==", "value": "villager" }, 
            "sequence" : [
              {
                "randomize": [
                  {
                    "weight": 1,
                    "add": { "component_groups": [ "villager_skin_0" ] }
                  },
                  {
                    "weight": 1,
                    "add": { "component_groups": [ "villager_skin_1" ] }
                  },
                  {
                    "weight": 1,
                    "add": { "component_groups": [ "villager_skin_2" ] }
                  },
                  {
                    "weight": 1,
                    "add": { "component_groups": [ "villager_skin_3" ] }
                  },
                  {
                    "weight": 1,
                    "add": { "component_groups": [ "villager_skin_4" ] }
                  },
                  {
                    "weight": 1,
                    "add": { "component_groups": [ "villager_skin_5" ] }
                  }
                ]
              },
              {
                "filters": { 
                  "any_of": [
                    { "test": "has_biome_tag", "value": "desert" },
                    { "test": "has_biome_tag", "value": "mesa" }
                  ]
                },
                "add": { "component_groups": [ "desert_villager" ] }
              },
              {
                "filters": { "test": "has_biome_tag", "value": "jungle" },
                "add": { "component_groups": [ "jungle_villager" ] }
              },
              {
                "filters": { "test": "has_biome_tag", "value": "savanna" },
                "add": { "component_groups": [ "savanna_villager" ] }
              },
              {
                "filters": {
                  "any_of": [
                    { 
                      "all_of": [
                        { "test": "has_biome_tag", "value": "cold" },
                        { "test": "has_biome_tag", "operator": "!=", "value": "ocean" }
                      ]
                    },
                    { "test": "has_biome_tag", "value": "frozen" }
                  ]
                },
                "add": { "component_groups": [ "snow_villager" ] }
              },
              {
                "filters": { "test": "has_biome_tag", "value": "swamp" },
                "add": { "component_groups": [ "swamp_villager" ] }
              },
              {
                "filters": {
                  "all_of": [
                    {
                      "any_of": [
                        { "test": "has_biome_tag", "value": "taiga" },
                        { "test": "has_biome_tag", "value": "extreme_hills" }
                      ]
                    },
                    { "test": "has_biome_tag", "operator": "!=", "value": "cold" }
                  ]
                },
                "add": { "component_groups": [ "taiga_villager" ] }
              }
            ]
          }
        ]
      },

      "minecraft:entity_born": {
        "sequence": [
          {
            "filters": { "test": "has_component", "operator": "!=", "value": "minecraft:skin_id" },
            "randomize": [
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_0" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_1" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_2" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_3" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_4" ] }
              },
              {
                "weight": 1,
                "add": { "component_groups": [ "villager_skin_5" ] }
              }
            ]
          },
          {
            "add": { "component_groups": [ "baby", "unskilled", "child_schedule" ] }
          },
          {
            "filters": { "test": "has_biome_tag", "value": "desert" },
            "add": { "component_groups": [ "desert_villager" ] }
          },
          {
            "filters": { "test": "has_biome_tag", "value": "jungle" },
            "add": { "component_groups": [ "jungle_villager" ] }
          },
          {
            "filters": { "test": "has_biome_tag", "value": "savanna" },
            "add": { "component_groups": [ "savanna_villager" ] }
          },
          {
            "filters": {
              "any_of": [
                { "test": "has_biome_tag", "value": "cold" },
                { "test": "has_biome_tag", "value": "frozen" }
              ]
            },
            "add": { "component_groups": [ "snow_villager" ] }
          },
          {
            "filters": { "test": "has_biome_tag", "value": "swamp" },
            "add": { "component_groups": [ "swamp_villager" ] }
          },
          {
            "filters": { "test": "has_biome_tag", "value": "taiga" },
            "add": { "component_groups": [ "taiga_villager" ] }
          }
        ]
      },
        
      "minecraft:spawn_farmer": {
        "randomize": [
          {
            "weight": 5,
            "add": { "component_groups": [ "farmer", "adult", "behavior_peasant", "basic_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          },
          {
            "weight": 5,
            "add": { "component_groups": [ "fisherman", "adult", "behavior_peasant", "basic_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          },
          {
            "weight": 5,
            "add": { "component_groups": [ "shepherd", "adult", "behavior_peasant", "basic_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          },
          {
            "weight": 5,
            "add": { "component_groups": [ "fletcher", "adult", "behavior_peasant", "basic_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          },
          {
            "weight": 5,
            "add": { "component_groups": [ "mason", "adult", "behavior_non_peasant", "work_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          }
        ]
      },
      
      "minecraft:spawn_librarian": {
        "randomize": [
          {
            "weight": 20,
            "add": { "component_groups": [ "librarian", "adult", "behavior_non_peasant", "basic_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          },
          {
            "weight": 20,
            "add": { "component_groups": [ "cartographer", "behavior_non_peasant", "basic_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          }
        ]
      },
      
      "minecraft:spawn_cleric": {
        "add": { "component_groups": [ "cleric", "adult", "behavior_non_peasant", "basic_schedule" ] },
        "remove": { "component_groups": [ "baby", "child_schedule" ] }
      },
      
      "minecraft:spawn_armorer": {
        "randomize": [
          {
            "weight": 6,
            "add": { "component_groups": [ "armorer", "adult", "behavior_non_peasant", "basic_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          },
          {
            "weight": 6,
            "add": { "component_groups": [ "weaponsmith", "adult", "behavior_non_peasant", "basic_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          },
          {
            "weight": 6,
            "add": { "component_groups": [ "toolsmith", "adult", "behavior_non_peasant", "basic_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          }
        ]
      },
      
      "minecraft:spawn_butcher": {
        "randomize": [
          {
            "weight": 10,
            "add": { "component_groups": [ "butcher", "adult", "behavior_non_peasant", "basic_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          },
          {
            "weight": 10,
            "add": { "component_groups": [ "leatherworker", "adult", "behavior_non_peasant", "basic_schedule" ] },
            "remove": { "component_groups": [ "baby", "child_schedule" ] }
          }
        ]
      },
      
      "minecraft:ageable_grow_up": {
        "randomize": [
          {
            "weight": 10,
            "remove": { "component_groups": [ "baby", "child_schedule" ] },
            "add": { "component_groups": [ "adult", "nitwit", "behavior_peasant", "jobless_schedule" ] }
          },
          {
            "weight": 90,
            "remove": { "component_groups": [ "baby", "child_schedule" ] },
            "add": { "component_groups": [ "adult", "unskilled", "behavior_peasant", "basic_schedule" ] }
          }
        ]
      },

      "minecraft:become_unskilled": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "adult", "unskilled", "behavior_peasant", "basic_schedule" ] }
      },
      
      "minecraft:become_cleric": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "cleric", "adult", "behavior_non_peasant", "work_schedule" ] }
      },
      
      "minecraft:become_farmer": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "farmer", "adult", "behavior_peasant", "farmer_schedule" ] }
      },
      
      "minecraft:become_fisherman": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "fisherman", "adult", "behavior_non_peasant", "fisher_schedule" ] }
      },
      
      "minecraft:become_fletcher": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "fletcher", "adult", "behavior_non_peasant", "work_schedule" ] }
      },
      
      "minecraft:become_librarian": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "librarian", "adult", "behavior_non_peasant", "librarian_schedule" ] }
      },
      
      "minecraft:become_cartographer": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "cartographer", "adult", "behavior_non_peasant", "work_schedule" ] }
      },
      
      "minecraft:become_armorer": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "armorer", "adult", "behavior_non_peasant", "work_schedule" ] }
      },
      
      "minecraft:become_weaponsmith": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "weaponsmith", "adult", "behavior_non_peasant", "work_schedule" ] }
      },
      
      "minecraft:become_toolsmith": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "toolsmith", "adult", "behavior_non_peasant", "work_schedule" ] }
      },
      
      "minecraft:become_butcher": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "butcher", "adult", "behavior_non_peasant", "work_schedule" ] }
      },
      
      "minecraft:become_leatherworker": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "leatherworker", "adult", "behavior_non_peasant", "work_schedule" ] }
      },
      
      "minecraft:become_sheperd": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "shepherd", "adult", "behavior_non_peasant", "work_schedule" ] }
      },
      
      "minecraft:become_mason": {
        "remove": { "component_groups": [ "baby", "child_schedule", "job_specific_goals", "trade_components" ] },
        "add": { "component_groups": [ "mason", "adult", "behavior_non_peasant", "work_schedule" ] }
      },
      
      
      "minecraft:schedule_wander_villager": {
        "remove": { "component_groups": [ "home_schedule_villager", "bed_schedule_villager", "wander_schedule_villager", "job_specific_goals", "play_schedule_villager", "trade_resupply_component_group" ] },
        "add": { "component_groups": [ "wander_schedule_villager" ] }
      },
      
      "minecraft:schedule_gather_villager": {
        "remove": { "component_groups": [ "bed_schedule_villager", "wander_schedule_villager", "home_schedule_villager", "job_specific_goals", "play_schedule_villager", "trade_resupply_component_group" ] },
        "add": { "component_groups": [ "gather_schedule_villager" ] }
      },
      
      "minecraft:schedule_home_villager": {
        "remove": { "component_groups": [ "bed_schedule_villager", "wander_schedule_villager", "gather_schedule_villager", "job_specific_goals", "play_schedule_villager", "trade_resupply_component_group" ] },
        "add": { "component_groups": [ "home_schedule_villager" ] }
      },
      
      "minecraft:schedule_bed_villager": {
        "remove": { "component_groups": [ "home_schedule_villager", "gather_schedule_villager", "wander_schedule_villager", "job_specific_goals", "play_schedule_villager", "trade_resupply_component_group" ] },
        "add": { "component_groups": [ "bed_schedule_villager" ] }
      },
      
      "minecraft:schedule_play_villager": {
        "remove": { "component_groups": [ "home_schedule_villager", "gather_schedule_villager", "wander_schedule_villager", "bed_schedule_villager", "job_specific_goals", "trade_resupply_component_group" ] },
        "add": { "component_groups": [ "play_schedule_villager" ] }
      },
      
      "minecraft:schedule_work_pro_villager": {
        "remove": { "component_groups": [ "home_schedule_villager", "gather_schedule_villager", "wander_schedule_villager", "bed_schedule_villager", "play_schedule_villager" ] },
        "add": { "component_groups": [ "work_schedule_villager" ] }
      },
      
      "minecraft:schedule_work_farmer": {
        "remove": { "component_groups": [ "home_schedule_villager", "gather_schedule_villager", "wander_schedule_villager", "bed_schedule_villager", "job_specific_goals", "play_schedule_villager" ] },
        "add": { "component_groups": [ "work_schedule_farmer" ] }
      },
      
      "minecraft:schedule_work_fisher": {
        "remove": { "component_groups": [ "home_schedule_villager", "gather_schedule_villager", "wander_schedule_villager", "bed_schedule_villager", "job_specific_goals", "play_schedule_villager" ] },
        "add": { "component_groups": [ "work_schedule_fisher" ] }
      },

      "minecraft:schedule_work_librarian": {
        "remove": { "component_groups": [ "home_schedule_villager", "gather_schedule_villager", "wander_schedule_villager", "bed_schedule_villager", "job_specific_goals", "play_schedule_villager" ] },
        "add": { "component_groups": [ "work_schedule_librarian" ] }
      },
      "minecraft:resupply_trades": {
        "add": { "component_groups": [ "trade_resupply_component_group" ] }
      }
    }
  }
}